![]() Ore distribution has been returned to the 1.16 setup.Cave and ravine carvers have been returned to their old settings.Noise caves and aquifers have been switched off.World height has been switched back to the 1.16 levels.The riskier and technically more complex world generation changes for the Caves & Cliffs update will be shipped in a later update and have been switched off in this snapshot. More information, as well as our latest tweaks, can be found here below. You can also check out this Caves & Cliffs video from Agnes and Henrik to learn more about our plans for the update.Įven though some features will be released later than we’d planned, you can still try them out through a separate data pack. If you haven’t yet read it, we strongly recommend you do. In today’s snapshot, we’re making a few needed changes that directly relate to our recent announcement. ![]()
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